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Tomb Raider Wip
Tomb Raider / Wip
3dsmax, Zbrush
Character 12000 polygon
Gun 1200 polygon
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About me
3D CG Artist / Digital Sculptor
Specialties:
* 3D Low and high polygon modelling & creation of characters
* Texture (vector, bitmap, tile), Lightmap, Specularmap creation and generation
* UV, topology
* Rigging & Animations
* lighting & Realistic Rendering (Vray - Mental ray)
* Unity3D
Software:
* 3dsMax
* Zbrush
* Unity 3D
* Photoshop
* Flash
You can see all of my work archives by selecting from the list under the title 'Archives'
C.A.
e-mail : canakgul@gmail.com
Archives
▼
2015
(1)
▼
Ocak
(1)
Tomb Raider Wip
►
2014
(9)
►
Aralık
(3)
►
Temmuz
(2)
►
Nisan
(1)
►
Ocak
(3)
►
2011
(10)
►
Eylül
(2)
►
Ağustos
(5)
►
Haziran
(3)
►
2010
(2)
►
Ocak
(2)
►
2009
(22)
►
Aralık
(1)
►
Kasım
(4)
►
Ekim
(1)
►
Eylül
(1)
►
Ağustos
(1)
►
Haziran
(1)
►
Mayıs
(3)
►
Nisan
(3)
►
Mart
(7)
►
2008
(20)
►
Aralık
(1)
►
Kasım
(1)
►
Ekim
(1)
►
Eylül
(1)
►
Ağustos
(7)
►
Temmuz
(3)
►
Haziran
(2)
►
Mart
(4)
Personal Links
Behance
linkedin
pinterest
cghub
cgsociety
deviantart
metal heykel
CG Artist Links
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